/*******************************************************************************
*
*   FILE NAME:
*       TextureAddressMode.h - TextureAddressMode enumeration
*
*   DESCRIPTION:
*       Defines modes for addressing texels using texture coordinates that are
*       outside of the typical range of 0.0 to 1.0.
*
*******************************************************************************/
#pragma once

enum TextureAddressMode
{
    TEXTURE_ADDRESS_MODE_CLAMP,
    TEXTURE_ADDRESS_MODE_MIRROR,
    TEXTURE_ADDRESS_MODE_WRAP
};
